Our schedule was too packed to take a look at it at the time, but the video clearly had an effect on the developer, who posted this message: "We are aware of some graphical issues on the Xbox One and PS4 versions of GTA 5 after the most recent Title Update, and we are investigating a fix now." Had Rockstar really released an update for the game that made GTA 5 significantly worse, not better? On top of that, long distance pop-in also seemed to take a turn for the worst. Parallax occlusion mapping was gone, anisotropic texture filtering had apparently been made even worse than it was already, while collision physics had been simplified. Original Story: Last week, YouTube footage emerged showing that Grand Theft Auto 5's 1.08 patch for PS4 and Xbox One had seemingly downgraded elements of the visual presentation. ![]() After downloading the 4.7GB update on PS4, we can confirm that parallax occlusion mapping is back in the game, and based on initial observations, the performance improvements seen in patch 1.09 remain in effect on the Sony platform. ![]() UPDATE 2/4/15 5:41pm: Rockstar has just rolled out patch 1.10 for Grand Theft Auto 5, which it says fixes "graphical issues across GTA Online and Story Mode".
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